game_counter doesnt work me Created 8 years ago2016-06-22 07:35:28 UTC by Mr. Cowboy Zombie Mr. Cowboy Zombie

Created 8 years ago2016-06-22 07:35:28 UTC by Mr. Cowboy Zombie Mr. Cowboy Zombie

Posted 8 years ago2016-06-22 07:35:28 UTC Post #330542
Im making a map with 6 targets you must shoot, when u shoot them every, the map should ends, but the problem is you shoot one randomly en map ends.
The map is in cs.
Mr. Cowboy Zombie Mr. Cowboy ZombieSemper fidelis
Posted 8 years ago2016-06-22 08:02:02 UTC Post #330543
Assuming that you have the following entity setup:
  • 6 targets (func_breakables if you shoot them)
  • 1 game_counter
  • 1 game_end
If you're saying that if you shoot only one, and the game ends, then it's probably because the game_counter's properties aren't set properly.
Could you please tell me every parameter from the entity game_counter?
Admer456 Admer456If it ain't broken, don't fox it!
Posted 8 years ago2016-06-22 13:01:22 UTC Post #330546
Yeah, the counter should have a start value of 0, and a limit of 6. each of the 6 things you are shooting should be set to trigger the counter.
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