Mine problem Created 7 years ago2016-08-24 16:18:23 UTC by REBELVODKA REBELVODKA

Created 7 years ago2016-08-24 16:18:23 UTC by REBELVODKA REBELVODKA

Posted 7 years ago2016-08-24 16:18:23 UTC Post #331415
I made mines in a map, but teh problem is when u tread it, some go with retardetion(I mean the func_breakable break, and two secons later appear the explosion)but all, when begin the second round, only break but doesnt explode.
REBELVODKA REBELVODKASemper fidelis
Posted 7 years ago2016-08-24 20:12:08 UTC Post #331420
Maybe you need a more complicated setup with a trigger_once and an env_explosion. And optionally a func_wall_toggle for the hole in the ground.
Posted 7 years ago2016-08-25 08:36:00 UTC Post #331426
Maybe you need a more complicated setup with a trigger_once and an env_explosion. And optionally a func_wall_toggle for the hole in the ground.
How complicated, I added a trigger_once; func_breakable and an env_explosion .-.
I think with that should work fine.
REBELVODKA REBELVODKASemper fidelis
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