Mine problem Created 8 years ago2016-08-24 16:18:23 UTC by Mr. Cowboy Zombie Mr. Cowboy Zombie

Created 8 years ago2016-08-24 16:18:23 UTC by Mr. Cowboy Zombie Mr. Cowboy Zombie

Posted 8 years ago2016-08-24 16:18:23 UTC Post #331415
I made mines in a map, but teh problem is when u tread it, some go with retardetion(I mean the func_breakable break, and two secons later appear the explosion)but all, when begin the second round, only break but doesnt explode.
Mr. Cowboy Zombie Mr. Cowboy ZombieSemper fidelis
Posted 8 years ago2016-08-24 20:12:08 UTC Post #331420
Maybe you need a more complicated setup with a trigger_once and an env_explosion. And optionally a func_wall_toggle for the hole in the ground.
Posted 8 years ago2016-08-25 08:36:00 UTC Post #331426
Maybe you need a more complicated setup with a trigger_once and an env_explosion. And optionally a func_wall_toggle for the hole in the ground.
How complicated, I added a trigger_once; func_breakable and an env_explosion .-.
I think with that should work fine.
Mr. Cowboy Zombie Mr. Cowboy ZombieSemper fidelis
You must be logged in to post a response.