Hi again. I´m quite busy this days and I found myself unable to work more often on the mod as I wanted. Anyway, I found a strange thing happening with the monster_trolley of my mod. If they are hit by the infantry gunners (they shot the lightning attack of the Islave) the npc is pushed away as long is the lightning itself. Although it´s quite funny, it turns into a problem because there only can be one of them alive each time it´s spawned via monstermakers, which left the player unable to obtain more ammo, and so ruining the gameplay.
In the spawn function there´s one line of code I think could be the culprit:
Ver I:
pev->solid= SOLID_BBOX;
Ver II:
pev->solid= SOLID_SLIDEBOX;
I tried both two versions but with no luck. It is not that it happen always, but when it does is quite annoying. Any ideas?