Hi. I am working again on a new mod, it is far simpler than ZWC, and this time it´s full original. It will be done with GoldSource, no Xash between, probably EHL from Solokiller :). It will have very few new code, mostly for enemies and, of course the weapons, the rest of the development will be Mapping. Don´t have a name yet, but the first scratch book has the name "ROWEN" on its pages...
After seeing some tutorials using scripts for this feature, I want to know if someone of you can point me to a good tutorial about how to code ironsights for HL (Goldsource) Weapons. The modelling part will not be a problem as I can learn how it is done through decompiling an existing "ironsighted" model. I found a tutorial form Jorg40 (coder for a Natural Selection Bot) at ValveDeveloper but it is for HL2 (Crazy stuff there) so I am sure it won´t work for standard GoldSource.
Thanks in anticipation.