Func-Tank with rotating turret and movin Created 7 years ago2017-10-19 13:40:02 UTC by Mr Gnang Mr Gnang

Created 7 years ago2017-10-19 13:40:02 UTC by Mr Gnang Mr Gnang

Posted 7 years ago2017-10-19 13:40:02 UTC Post #337791
Hi all,

Another question! When making a func_mortar tank, if I allow it to move up and down, the whole brush moves. In good ol HL1, the tank body rotates, and the barrel moves with it, but this can also move up and down without moving the rest of the brush. Are there two func_tank entites that are linked in some way?

Thanks as always!
Posted 7 years ago2017-10-19 14:01:20 UTC Post #337792
That's really interesting! I don't know the answer, but you could find out by decompiling one of the maps with tanks
Oskar Potatis Oskar Potatis🦔
Posted 7 years ago2017-10-19 14:45:54 UTC Post #337793
It's likely that's the way to do it.
Posted 7 years ago2017-10-19 15:02:46 UTC Post #337794
IIRC that's done by having 2 func_tanks, one of which can only move in yaw, but not pitch. The actual tank is the one that can both pitch and yaw.
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