Any way to increase the number of gibs when you kill an enemy? Created 5 years ago2018-07-01 06:23:27 UTC by snark567 snark567

Created 5 years ago2018-07-01 06:23:27 UTC by snark567 snark567

Posted 5 years ago2018-07-01 06:23:27 UTC Post #340034
Aside from tinkering with the game code in the SDK, is there a way to increase the number of gibs when an enemy is killed? I stumbled across a "cl_gibcount" command but the game doesn't recognize it.
Posted 5 years ago2018-07-01 09:27:44 UTC Post #340035
cl_gibcount was added to Sven Co-op, it doesn't exist in the vanilla game.

The number of gibs spawned is hardcoded: https://github.com/ValveSoftware/halflife/blob/master/dlls/combat.cpp#L303

The second value passed to SpawnRandomGibs defines how many are spawned.
Posted 5 years ago2018-07-01 11:15:42 UTC Post #340036
Thanks!
Posted 5 years ago2018-07-02 14:19:27 UTC Post #340045
Sad that it used to be adjustable in the console. Not sure why they removed it in the Steam version. :(
monster_urby monster_urbyGoldsourcerer
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