HL1 Machinima Created 1 year ago2019-01-31 17:33:23 UTC by Screamernail Screamernail

Created 1 year ago2019-01-31 17:33:23 UTC by Screamernail Screamernail

Posted 1 year ago2019-01-31 17:33:23 UTC Post #341896
Anyone who doesn't know will be informed that I will make a short Half-Life 1 video with some people. Or this thread is dedicated to get some people for it. This is the first time that I'm doing this but I do know that the camera is a player who holds nothing at all and are recording things with fraps. I can (Perhaps) be the cameraman or I can be an actor. The script is still in work, but let's just say that before it's done, let's just talk about it.

And another thing. If I can get it to work. I would want to make a machinima in my HappyFaces mod instead. But first I must figure out how to put the Stripped Combine player model from Gmod to work on the mod and I also need to know how to make so that players can tint their character's color in the settings.

Anyone is welcome to help with the video. It hasn't started yet so welcome aboard.
Screamernail ScreamernailYour personal Fear
Posted 1 year ago2019-02-01 20:31:34 UTC Post #341909
"recording things with fraps"
Not necessarily. I've recorded mine with Mirillis Action. :3
Admer456 Admer456If it ain't broken, don't fox it!
Posted 1 year ago2019-02-01 21:19:44 UTC Post #341910
Recording with Fraps? Is it 2006? Dude, nvidia's shadowplay and whatever AMD's version is will be way, way more than enough. Fraps was for when that wasn't a thing.

As with everything, I suggest you have a solid plan and realise how much work it's gonna take to produce - I wish you the best of luck man!
Instant Mix Instant MixTitle commitment issues
Posted 1 year ago2019-02-01 21:48:53 UTC Post #341911
What if he's got an Intel GPU or something else? Then there's no other option than stuff like OBS, Action etc.
Admer456 Admer456If it ain't broken, don't fox it!
Posted 1 year ago2019-02-02 15:41:55 UTC Post #341925
If someone wants to join in then you would probably get Xash3D cause the computer I use only has it for GoldSource stuff. (Except if the internet between the engines are the same)

But to be fair, I would rather use my HL2 mod for the machinima because then it'll be used for something. But first I must figure out how to make the player models work.
Screamernail ScreamernailYour personal Fear
Posted 1 year ago2019-02-03 16:43:02 UTC Post #341943
Success! (Kinda) I have made the player model have the Stripped Combine model now! Except it isn't animated in third person. Hope that it was just in the third person perspective.
Here's a jpregnantHere's a jpregnant
Screamernail ScreamernailYour personal Fear
Posted 1 year ago2019-02-03 16:46:56 UTC Post #341944
Well, it's a success. I'm thinking about creating maps for this.
Admer456 Admer456If it ain't broken, don't fox it!
Posted 1 year ago2019-02-03 16:54:07 UTC Post #341945
I am actually also working on some maps. However the process is extremely slow and barely even there.
I should try harder.
Screamernail ScreamernailYour personal Fear
Posted 1 year ago2019-02-04 21:08:45 UTC Post #341963
Some tips for full goldsrc:
Oxcjae's in-console command machinima tutorials. This is most useful for already compiled maps and does everything on the fly
https://steamcommunity.com/sharedfiles/filedetails/?id=1172439308

If using custom maps this is how you do camera control and entity setup:
https://sites.google.com/site/svenmanor/tutorials/cutscenes

As for using source engine to do goldsrc stuff it is possible, but in the end I always found it more work in the end and more frustating dealing with source stuff. i did it here with some enhancements like face flexes;
https://www.youtube.com/watch?v=8AIzM5kMt5A
But in the end it was too much work and i nearly gave up.

Years ago when i made GORDON IS LATE:
https://www.youtube.com/watch?v=FtRHZwylI3M
I was just recompiling models with swapped out idle animations exported from a 3d program and did a bunch of inconsole stuff. However Oxcjae's guide did waaaay more cool stuff than i knew at the time. In hindsight I wish i used FOV changes "default_fov 30" but i did do some other neat stuff like recording at a higher resolution and panning in the video editing program.

Also these if you want to read very old tumblr posts on my then experiences (REMinder this is before I knew about all that cool console stuff and some of the things i did were a bit wierd and hacky -so for real read Oxcjae's stuff before attempting anything here)
https://the303.tumblr.com/post/15705663584/it-all-began-at-the-very-beginning-of-2010-when-i
https://the303.tumblr.com/post/15975523477/on-the-heels-of-creating-let-me-in-barney-i
https://the303.tumblr.com/post/16323630746/with-the-end-of-my-animation-testing-i-wanted-to
Posted 1 year ago2019-02-05 07:04:45 UTC Post #341968
Okay, I should start with a Goldsource machinima first. Cause I get to know it better now. Thank you Guilty Spark.
Screamernail ScreamernailYour personal Fear
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