TWHL Modded Minecraft Server (Final attempt) Created 1 week ago2019-02-10 15:52:35 UTC by The Mad Carrot The Mad Carrot

Created 1 week ago2019-02-10 15:52:35 UTC by The Mad Carrot The Mad Carrot

Posted 1 week ago2019-02-10 15:52:35 UTC Post #342008
:nuts:

Final attempt. If this fails again, I'm done.

Base Minecraft version: 1.12.2.

Client side modpack files available here

Server IP: 198.20.126.99:25565

Special thanks to Rimrook for his contribution.

Mod list:

<pending>
The Mad Carrot The Mad CarrotMad Carrot
Posted 1 week ago2019-02-12 11:39:28 UTC Post #342014
Thermal Foundation's Aluminium is disabled by default, so making aluminium brass is impossible early game.
It's possible to enable it without having to create a new world by using retrogen: https://github.com/CoFH/Feedback/issues/423

Just need to add the ore to the oregen file as well:https://old.reddit.com/r/feedthebeast/comments/5ys242/how_can_i_force_thermal_foundation_to_generate/desux5d/?st=js1p1oac&sh=d3f487ae
Posted 1 week ago2019-02-12 16:44:27 UTC Post #342015
I have enabled it. Confirm if it worked.
The Mad Carrot The Mad CarrotMad Carrot
Posted 1 week ago2019-02-12 17:21:17 UTC Post #342016
I dug for about 10 minutes and found no aluminum. Which changes did you make and does the log show that it was retrogenerating the ore?
Something like
[12:56:00] [Server thread/DEBUG] [cofhcore/]: RetroGening [-3, 34].
should be showing up.
Posted 1 week ago2019-02-12 18:17:13 UTC Post #342017
This is the json data I put into 01_thermalfoundation_ores.json:
	"aluminum": {
            "distribution": "uniform",
            "generator": {
                "block": {
                    "name": "thermalfoundation:ore",
                    "metadata": 4
                },
                "material": "stone",
                "cluster-size": 8
            },
            "cluster-count": 4,
            "min-height": 20,
            "max-height": 50,
            "retrogen": "true",
            "biome": "all",
            "dimension": {
                "restriction": "blacklist",
                "value": [
                    -1,
                    1
                ]
            }
}
I didn't actually checked the log for messages, I'll look now.
Nope, no mention of any retrogenning. I did say something about metadata being ignored and will be replaced by the 'properties' field. None of the other ores in that file use metadata so I replaced it, the file looks like this now:
	"aluminum": {
            "distribution": "uniform",
            "generator": {
                "block": {
                   "name": "thermalfoundation:ore",
                    "properties": {
                    	"type:" "aluminum"
                    }
                },
                "material": "stone",
                "cluster-size": 8
            },
            "cluster-count": 4,
            "min-height": 20,
            "max-height": 50,
            "retrogen": "true",
            "biome": "all",
            "dimension": {
                "restriction": "blacklist",
                "value": [
                    -1,
                    1
                ]
            }
}
File is reuploaded and server rebooted. Will look for a retrogen message now.
The Mad Carrot The Mad CarrotMad Carrot
Posted 1 week ago2019-02-12 18:40:02 UTC Post #342018
You also need to make sure that retrogen is enabled in COFH config.
Posted 1 week ago2019-02-12 20:20:44 UTC Post #342019
I don't think it worked, use the aluminum from this config: https://github.com/AllTheMods/ATM-3/blob/master/overrides/config/cofh/world/01_thermalfoundation_ores.json

And rename it to aluminum2 or something, because COFH won't regen it otherwise. It won't affect the actual ore, it's just the name used for COFH ore generation.
Posted 6 days ago2019-02-14 17:41:28 UTC Post #342025
Marble could use an emc value of 1 but it’s so common that it’s not necessary. If there’s ever a large update, some emc changes could be made. Also, wool probably should have an emc value tool, ya know, because.
Rimrook RimrookGoldsource Guru
Posted 5 days ago2019-02-15 12:08:44 UTC Post #342028
I've put 3 sets of AE2 presses next to my front door if you need them. I had to clean out 3 meteors to find them all, so the nearby ones won't have any.
Posted 5 days ago2019-02-15 15:54:58 UTC Post #342032
Wait, do you need me to update configs, Rim?
The Mad Carrot The Mad CarrotMad Carrot
Posted 5 days ago2019-02-15 19:48:12 UTC Post #342033
No, it’s fine for now, but if the opportunity arises like when I get some custom items going, we’ll see.
Rimrook RimrookGoldsource Guru
Posted 4 days ago2019-02-16 19:43:51 UTC Post #342041
It begins. Took me a moment to figure out the Archetectural stuff. Its not glamorous yet, basically its my workshop and I haven't Chiseled or Bitted the outside parts yet.
User posted image
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Rimrook RimrookGoldsource Guru
Posted 4 days ago2019-02-16 20:24:48 UTC Post #342043
Posted 4 days ago2019-02-16 22:49:17 UTC Post #342044
Maybe I'll join you one day when I'm bored. Haven't played Minecraft in years. Could you whitelist PotatisInvalido, please?
potatis_invalid potatis_invalidh̲͚̤̿͑̔̒̃̉̓ȋ͂͋̉̿̎͋̈́͏͚͖͇̭̩͓͔͝
Posted 3 days ago2019-02-17 14:29:57 UTC Post #342049
You are added, Potatis.

That's looking good, Rim.
The Mad Carrot The Mad CarrotMad Carrot
Posted 3 days ago2019-02-17 16:17:16 UTC Post #342051
Thanks!
potatis_invalid potatis_invalidh̲͚̤̿͑̔̒̃̉̓ȋ͂͋̉̿̎͋̈́͏͚͖͇̭̩͓͔͝
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