[HELP!] Error trying to run/compile map on J.A.C.K Editor! Created 3 years ago2020-08-28 19:28:12 UTC by Jackn0 Jackn0

Created 3 years ago2020-08-28 19:28:12 UTC by Jackn0 Jackn0

Posted 3 years ago2020-08-28 19:28:12 UTC Post #344663
EDIT: SOLVED! All is fixed, the problem was actually that I unpacked the compilers wrong, thanks for the help anyway!

Hi! I'm new to mapping, and have just created my first map. I needed to test out the if i could save my maps, so I saved the default room that is automatically made for me. Whenever I press run under "File" and leave the options on the dialog box default, it comes up with this message:

** Executing...
** Command: Change Directory
** Parameters: D:/Steam/steamapps/common/Half-Life/valve

** Executing...
** Command: D:/Steam/steamapps/common/Half-Life/tools/hlcsg.exe
** Parameters: "D:\Steam\steamapps\common\Half-Life\valve\maps\jack map"
  • Could not execute the command:
D:/Steam/steamapps/common/Half-Life/tools/hlcsg.exe "D:\Steam\steamapps\common\Half-Life\valve\maps\jack map"
  • Windows gave the error message:
"The system cannot find the path specified."

The J.A.C.K editor along with all the VALVe games are installed on my external drive, any help would be appreciated. I posted this on the steam J.A.C.K editor discussions aswell, if anyone could help. Any solution would be greatly appreciated. Bye! \(^▽^)/
Jackn0 Jackn0Hoi! It's me, a GoldSrc noob! ;)
Posted 3 years ago2020-08-28 20:52:36 UTC Post #344664
Should not your file have a dot in between the file name and file extension? "jack.map"

Try shortening the folder path if the file does have a proper name windows can recognize. "D:/Mapping/..."
Stojke StojkeUnreal
Posted 3 years ago2020-08-28 21:19:40 UTC Post #344665
Thanks, i'll have a look into that. EDIT: My map called "jack map" the map wasn't part of the extension, it was the name. What i mean is, the file would be called jack map.map, or jack map.jmf
Jackn0 Jackn0Hoi! It's me, a GoldSrc noob! ;)
Posted 3 years ago2020-08-28 21:35:03 UTC Post #344666
Don't use spaces in your filenames.
Posted 3 years ago2020-08-29 08:46:28 UTC Post #344667
Thanks, again, I am a bit of a noob. But hey, everyone starts somewhere! ;)
Jackn0 Jackn0Hoi! It's me, a GoldSrc noob! ;)
Posted 3 years ago2020-08-29 17:56:58 UTC Post #344672
Your compile/run commands probably look like this:
$csg_exe $bspdir/$file
$bsp_exe $bspdir/$file
$vis_exe $bspdir/$file
$light_exe $bspdir/$file
If so, change them to this:
$csg_exe "$bspdir/$file"
$bsp_exe "$bspdir/$file"
$vis_exe "$bspdir/$file"
$light_exe "$bspdir/$file"
Command-line arguments are normally separated by spaces, so without the double quotes a filename that contains spaces is interpreted as multiple arguments. Unfortunately, Half-Life itself won't load the map, even when using double quotes: hl.exe +map "$file", so you'll have to start Half-Life, open the console and type map "jack map". So yeah, it's easier to use filenames without spaces.
Posted 3 years ago2020-08-29 18:09:57 UTC Post #344673
@jack if anything solved your problem please report it so others know what helped you in case somebody runs into the same problem as you.
Stojke StojkeUnreal
Posted 3 years ago2020-08-29 20:12:02 UTC Post #344674
Ok, thanks, I will. And thanks captain P.
Jackn0 Jackn0Hoi! It's me, a GoldSrc noob! ;)
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