The Whole Half-Life
TWHL
Forums
Wiki
Vault
Competitions
Discord
More...
Journals
News
Polls
Members
Go
Go
Login
Email or Username
Password
Remember Me
Login
Forgot Your Password?
Register
The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured mod:
TWHL Tower 2
by
TWHL members
Forums
Wiki
Vault
Competitions
Discord
Community
Journals
News
Polls
Members
Login/Register
Remember Me
Login
Forgot Your Password?
New user?
Create an account
Adding support for shadow volumes back into GoldSRC
Created
3 years ago
2021-06-01 10:29:43 UTC
by
brannanz
Forums
HL Engine Discussion
View Thread
Created
3 years ago
2021-06-01 10:29:43 UTC
by
brannanz
brannanz
Posted
3 years ago
2021-06-01 10:29:43 UTC
Post #345669
I'm making a mod and I want to know how I'd add back the stencil shadows seen in prerelease images of Half Life: Opposing Force/Blue Shift.
1
2
brannanz
BUGBUG
Petko
Posted
3 years ago
2021-06-03 19:05:22 UTC
Post #345674
Supadupaplex's PS2HL has shadows implemented, you should look into that. (it has some Z-fighting going on)
link to the PS2HL github page:
https://github.com/supadupaplex/ya-ps2hl-dll
Petko
You must be logged in to post a response.