Ok, here's a tough one, but I just need to know if it's possible to do this. if you know how then that's an added bonus.
I am teaching myself React JS at the moment and I need to make a few web applications. I'd also like to learn more about modding half-life, so I'm using this as an opportunity to work on both.
For my project, I have a basic multiplayer game. I am also hosting a website. I need to send a signal to the server for the website whenever a player wins a match. the website will then send a signal to the people using the website, showing that someone just won a match, and who.
I think that I can do this by using web sockets. My train of thought right now is that I'll have to import a library for socket communication into my mod's binary file, and then link it to the game's function for ending matches. once that signal is sent to the server I can handle the rest, I just need to relay a message from the game to an IP somehow.