Source animation root bone Created 1 month ago2021-12-02 11:05:51 UTC by Meerjel01 Meerjel01

Created 1 month ago2021-12-02 11:05:51 UTC by Meerjel01 Meerjel01

Posted 1 month ago2021-12-02 11:05:51 UTC Post #346098
I tried making an animated model with a walk cycle and got stuck in the root bone process. It can be cause the original root bone (Or bip01 that is the father of all bones) merges with the pelvis when the model compiles right?

I could get a model to walk to a destination in the beta engine but in the retail the model teleports to its destination even with 1 forward walk animation. It's the older engine yes but it might not have changed as much with the current releases.

Just some interesting discoveries to share here.
Meerjel01 Meerjel01Burned Breens
Posted 1 month ago2021-12-04 12:47:36 UTC Post #346104
I got it to work with a root bone. Very great :)

EDIT:
Updated with a video of Gift (An oc of mine) walking in Sweden.
(Can C++ but can't understanding TWHL site code in comments)

EDIT2:
Don't know how blending in Source works but I did some gestures for Gift. Also her model needs to be remade.
Meerjel01 Meerjel01Burned Breens
Posted 1 month ago2021-12-05 09:57:14 UTC Post #346107
It sucks that I can't publish the model. Toxic people exists everywhere (Not saying this place only have bad people again cause toxic people are everywhere on the internet) so I'm more lucky with 2D sprites in 3D worlds and Unity made games. Tho I never have the will to work on any.

I'm still a 3DS developer and had a game in mind but can't stay focused on it. But it's better with no toxicity from nothing than toxicity from something I guess.
Meerjel01 Meerjel01Burned Breens
Posted 1 month ago2021-12-05 19:57:00 UTC Post #346108
Hey hey, nice work :)
UrbaNebula UrbaNebulaGoldSourcerer
Posted 1 month ago2021-12-05 20:39:53 UTC Post #346109
Thank you.
Making a cartoony total conversion in Source might be easier than I thought.
Source is quite easy to make mods on. As long as no one takes it too seriously and do what they can.
Meerjel01 Meerjel01Burned Breens
Posted 1 month ago2021-12-13 15:15:10 UTC Post #346118
I've made a steam mod for this using the SourceRuns engine so if someone wants to take a look at the maps themselves then pm me so I can give it to some trust worthy people.
Meerjel01 Meerjel01Burned Breens
Posted 1 month ago2021-12-14 17:36:03 UTC Post #346119
I'm gonna put up my work as zip files with videos in them for old times sake. It's limited, but I want to do it.

Segment 1

I mean it wasn't that bad downloading all the videos to watch them. You can actually re-watch them later then! Now I wish Google Videos was viewable. So much has been lost.
Meerjel01 Meerjel01Burned Breens
Posted 1 month ago2021-12-16 14:33:22 UTC Post #346123
Segment 2

Can someone tell me if the videos are watchable? Or even usable? I wanna know so I don't submit in vain.
Meerjel01 Meerjel01Burned Breens
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