Vertex Tool Missing Texture Created 11 months ago2023-12-23 19:49:00 UTC by MGAIV MGAIV

Created 11 months ago2023-12-23 19:49:00 UTC by MGAIV MGAIV

Posted 11 months ago2023-12-23 19:49:00 UTC Post #348344
So when I use the vertex manipulation tool, a face of a block has missing textures, and when I test the map that face and that face alone is transparent. This is a car model made up of several blocks and my second attempt at using the vertex tool.

Though opposite faces of the block should be identical, one side is missing a texture like I said and the other doesn't. Also, when I move the block slightly to the side it works normally while when it is in place among the other parts it is still missing a texture.
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Posted 11 months ago2023-12-23 22:37:39 UTC Post #348345
You may want to break that section into tetrahedrons. Looking at the grid view you are using a cube but warping it in a way that J.A.C.K does not like, creating an invalid solid. Tetrahedrons would be more "malleable?"

It's also worth considering turning detailed brushwork that doesn't seal your map into a func_detail for the sake of optimisation and stopping them carving up your world geometry.
monster_urby monster_urbyGoldsourcerer
Posted 11 months ago2023-12-24 00:23:34 UTC Post #348347
Yeah, thanks. I solved the problem quite amateurly but still did so regardless.
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