OK, I have some lighting issues for full_city. I first used a light_environment and set the color of it to white. When I compiled the map it was more gray. It was about half the brightness I wanted. It was just way too dark! But I set it to the highest brightness, so I figured, hey, light_environment is a peice of junk, I'll just go back to using light_spot. Same problem, the light_spot lit more area, but it was still dark. How can I make it brighter than the brightest it can be set to?