Posted 20 years ago2004-06-09 16:19:27 UTCPost #31861
How do I get rid of that yellow particles floating in a sphere around my model? I have a rip.mdl (seaweed) and it has this weird problem. How do I fix it?
Posted 20 years ago2004-06-09 19:28:24 UTCPost #31890
It only shows up in dev mode, so if you are working on a mod, just make sure it doesn't run in dev. There's also a way to disable it in the most recent version of Spirit, but i'm too lazy to go re-dl it and figure out how.
Posted 20 years ago2004-06-10 04:51:24 UTCPost #31961
Be careful of just accepting this error. When the compile centers the models, it might just stick it in wall while your not looking. The model centers during compile can change, even if you haven't moved the monster. Always best to find the offending monster and move it.
Posted 20 years ago2004-06-10 09:51:18 UTCPost #32031
does thing happen when a monster is touching a monster at the start, its done that to me, and the guy moves around with the green things shooting out of it. It looked like a rabid radioactive headcrab.