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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
dm_hydroelectric
by
Jessie
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Light textures
Created
20 years ago
2004-07-04 06:58:33 UTC
by
hefsys
Forums
HL Engine Discussion
View Thread
Created
20 years ago
2004-07-04 06:58:33 UTC
by
hefsys
hefsys
Posted
20 years ago
2004-07-04 06:58:33 UTC
Post #38660
How do I use a light texture without the map treated it as a light?
hefsys
The Mad Carrot
Posted
20 years ago
2004-07-04 07:24:13 UTC
Post #38667
Uhm, you want a light texture that emits light by itself, instead of using a light_entity?
The Mad Carrot
Seventh-Monkey
Posted
20 years ago
2004-07-04 08:08:21 UTC
Post #38682
Remove its entry from lights.rad.
Seventh-Monkey
Pretty nifty
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