"see through" wall textures. Created 19 years ago2004-07-29 04:31:57 UTC by hiccups hiccups

Created 19 years ago2004-07-29 04:31:57 UTC by hiccups hiccups

Posted 19 years ago2004-07-29 04:31:57 UTC Post #46274
ok what the hell?..i've partially completed some of my map and added enemies to test how well lighting, desing, etc works and when i kill the entity on one side its blood can be seen through the wall, however the entity itself is not. The blood is only visible from certain angles and certain distances and isnt visible when i stand right up close to the wall. i have no idea what is goin on.. so i need some help.
Posted 19 years ago2004-07-29 04:45:29 UTC Post #46278
Mhh, the disappearing of decals on certain angles is something I've seen happen now and then too. I don't know what causes it.

As for the wall, is it a very thin wall? Can you describe the situation a bit more thoroughly?
Posted 19 years ago2004-07-29 04:48:16 UTC Post #46279
Half-Life bug is the probable cause.
AJ AJGlorious Overlord
Posted 19 years ago2004-07-29 04:57:50 UTC Post #46282
Graphics bug, either HL or graphics card. I'd say.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-07-29 05:02:42 UTC Post #46283
ok the wall is 3.5 squares big, on the smallest grid size. it could be my GFX card, better bloody not be, if i made a wall any bigger the player would feel about the size of a an ant. If it is a graphics bug in the Hamr engine is there a patch to fix it, such as sledge hammer to my goddamned pc. :badass:
Posted 19 years ago2004-07-29 05:08:29 UTC Post #46285
Not a clue. You'll probably just have to put up with it.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-07-29 06:18:41 UTC Post #46299
gl_polyoffset 0.1

If this doesn't work, try -0.1, 1 or 20. This tells the driver how far to offset the decal from the surface of the polygon that the decal is being applied to.

Try this out, I had similar problems once.
Posted 19 years ago2004-07-29 09:20:45 UTC Post #46333
you are running opengl arent you?
Posted 19 years ago2004-07-29 21:51:41 UTC Post #46511
Hmm..interesting. It seems that the effect also was happening to HL itself. I uninstalled it and now it works fine. but thanks for the help. it would seem that if this problem happens again to anyone they should uninstall HL then reinstall it.
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