Tilting Trains Created 19 years ago2004-07-29 14:18:38 UTC by Waylander Waylander

Created 19 years ago2004-07-29 14:18:38 UTC by Waylander Waylander

Posted 19 years ago2004-07-29 14:18:38 UTC Post #46404
for a func_train, how do u make it tilt?
Posted 19 years ago2004-07-29 14:22:38 UTC Post #46405
If I'm not wrong, you can determine it's rotating by the pitch, yaw, roll options of the path_corners it moves over. Just go and experiment a bit with that.
Posted 19 years ago2004-07-29 14:26:28 UTC Post #46407
Use a func_tracktrain.
Normal train don't rotate.
Posted 19 years ago2004-07-29 14:28:31 UTC Post #46410
Well. that would explain it captain..... Thanks for the info
Posted 19 years ago2004-07-29 14:38:30 UTC Post #46424
Make sure you give it an origin brush as well, otherwise it can't rotate.
Posted 19 years ago2004-07-29 14:43:54 UTC Post #46428
The func_tracktrain always tries to face it's next path_track, so that might be a better entity to use in this situation as hazardous! already said.
Posted 19 years ago2004-07-29 14:47:21 UTC Post #46431
It also rotates without an origin brush.
Because all brushes without an origin brush will have their origin at (0|0|0).
That'll look quite strange though. :)
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