Posted 20 years ago2004-08-02 20:34:24 UTCPost #47634
Spirit?
You could have a setup of env_renders that make it dimmer when you get farther away, too, but it seems like an awful lot of work for an effect few people will notice.
Posted 20 years ago2004-08-02 20:36:56 UTCPost #47635
Just set it's rendermode to glow and the renderfx to constant glow. Changing the renderfx is optional, without it the sprite will grow when you get further away.