texture lighting Created 20 years ago2003-09-22 15:29:21 UTC by ministeve ministeve

Created 20 years ago2003-09-22 15:29:21 UTC by ministeve ministeve

Posted 20 years ago2003-09-22 15:29:21 UTC Post #1540
my lights.rad dont work its in the folder i compile with. i compile through the console and i use spirit. the texture i want to light up is there and was an original texture. crystal clear. if any1 didnt understand that i'll lift thier toenails off with a screwdriver.
Posted 20 years ago2003-09-22 21:44:54 UTC Post #1546
This should be in the Mapping questions forum?

Looks like you lights.rad is in the right place.
Any chance of e-mailing a copy of the lights.rad and letting me know what texture (name and what .wad it's a from) ?
Posted 20 years ago2003-09-23 07:57:24 UTC Post #1559
hmm. i thought it was in the mappin questions. i'll giv u the lights.rad when i get home. today at the earliest and tommorow at the latest.
Posted 20 years ago2003-09-23 16:26:41 UTC Post #1579
i sent it a few hours ago. godspeed.
Posted 20 years ago2003-09-24 11:21:23 UTC Post #1603
thx 4 the help andy but...it is called lights.rad. should it be a .rad file? if so, how would i make it that.
Posted 20 years ago2003-09-24 14:02:56 UTC Post #1616
What? Doesn't matter, as long as it's lights.rad - it's just a text file with that extension (the .rad bit is the extension).
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-24 22:06:27 UTC Post #1638
By calling it lights.rad you automatically make it a .rad file, no need to do anything else. But as you can see from the little screen shot I sent, your lights.rad works perfectly well on my machine. So there must be a problem at your end, and it isn't your lights.rad that is causing it.

The only other thing I can think of is that you are not actually finishing the RAD compile...or another problem is occuring before RAD. Email the log of any compile where you had the problem please don't post it here just yet, as I haven't got admin rights and can't edit it to just show the problem.
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