Texturing Created 20 years ago2004-08-11 20:55:45 UTC by paulkennedy paulkennedy

Created 20 years ago2004-08-11 20:55:45 UTC by paulkennedy paulkennedy

Posted 20 years ago2004-08-11 20:55:45 UTC Post #50257
Is it possible to apply more than one texture to a brush face, and is it possible to apply the same texture to the same face in different ways.
The reason I ask is because I am trying to make a helicopter pad and apply the helipad texture on each of the four corners.
Thanks.
Posted 20 years ago2004-08-11 21:04:48 UTC Post #50260
1. yes, it is. Use Shift+A then left-click the face you want to texture. Then click browse to pick a texture. If you want a different texture on another face of the brush use the same method, but pick a different texture for that face.

2. what do you mean by "in different ways"? Be more specific.
Posted 20 years ago2004-08-11 21:48:56 UTC Post #50266
You can use the rotation tool in the texture application tool (Shift A) to change the angle of textures. You can also check the to face and to world boxes to change its alignment, very helpful on things like signs.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 20 years ago2004-08-12 15:46:17 UTC Post #50450
No, you'd need to make four seperate pieces and change the orientation on each.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 20 years ago2004-08-12 15:54:44 UTC Post #50452
!@#$ %^&*! That's really lame.
Posted 20 years ago2004-08-12 16:24:55 UTC Post #50462
Why? That isn't a problem :
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-12 16:54:25 UTC Post #50470
it happend like this in all game engine except the ones that use a paint to tool texture the train, like far cry and battlefield
Posted 20 years ago2004-08-12 20:27:08 UTC Post #50501
Just use the clipping tool and cut it into 4, its only a square so... U might get the desired effect by messing around with the alignment/size of the texture (all avalible using SHIFT+A)
Posted 20 years ago2004-08-14 19:31:42 UTC Post #51014
ok im real new at this but i use the tutorial and when i click to aply my texture i dont see it? am i supose to see it on the camera screen ? Need Help
Posted 20 years ago2004-08-14 20:07:54 UTC Post #51029
Click that camera text and select 3D textured. I think that might solve the problem, if your 3D view is Wireframe.

If it's already set to 3D textured, you need to select a texture, and right-click on a face or select a face, select a texture, then click Apply on the Texture Application toolbox.
RabidMonkey RabidMonkeymapmapmapfapmap
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