idea for a map with cliffs... Created 20 years ago2004-08-19 02:39:55 UTC by squrel squrel

Created 20 years ago2004-08-19 02:39:55 UTC by squrel squrel

Posted 20 years ago2004-08-19 02:39:55 UTC Post #52009
i just "mastered" the vertex manipulation tool and im kinda syched to do a map with some cool cliffs in it
Posted 20 years ago2004-08-19 02:53:44 UTC Post #52012
Well... I'd say search for inspiration yourself. Search for some photographs of rocky terrain, or a mountain lake or something...

Or go read a book, watch a movie, anything... I can get idea's from nearly anything. Usually relaxing can help too...
Posted 20 years ago2004-08-19 04:08:23 UTC Post #52022
Glad you have 'Mastered' the VM tool,
But why VM Cliffs?
You can save youself all the trouble and run a terrain generator...
Posted 20 years ago2004-08-19 04:16:39 UTC Post #52024
This thread might share some light on the topic:

http://www.chatbear.com/board.plm?a=viewthread&t=842,1078367391,13989&id=620781&b=653&v=flatold

There are several cliff methods, each has it's own use. Be sure to read the post made by ComCray, as it's a true statement indeed...
Posted 20 years ago2004-08-19 04:46:32 UTC Post #52027
NOOOO, terrain generators are the tool of evil,its not you that made it but the generator!.
Posted 20 years ago2004-08-19 06:19:21 UTC Post #52029
cheap, totally
TheGrimReafer TheGrimReaferADMININATOR
Posted 20 years ago2004-08-19 06:30:01 UTC Post #52030
Really? It's just a tool you can use.

It does the hardest part that would've costed you a lot of time, and you can always modify the terrain later on yourself...

Although there are several types of cliffs and rocks, so a terrain generator like the ones we have now would only be usefull in certain occasions.
Posted 20 years ago2004-08-19 13:09:28 UTC Post #52112
thanx for your ideas but, o and captain p that link is dead
Posted 20 years ago2004-08-19 13:19:52 UTC Post #52116
since im planning on doing a really large map with some pretty rocky terrain im thinkin of usin a terrain gen thanx guys
Posted 20 years ago2004-08-19 14:01:07 UTC Post #52125
ok nvm i got the newest terrain gen by nemesis and it wouldnt load and made a beeping sound when ever i tried to load it so i got an older one by him i think it was 2.30 beta or something and it sucked maybe just because i wasnt used to it but what ever it was i got rid of it
Posted 20 years ago2004-08-19 19:37:17 UTC Post #52196
I'd strongly recommend making terrain by hand as it offers more flexibility and power over what you can do. Cliffs made with programs like GenSurf and Nem's Terrain Gen often look un-cliffy, in my opinion.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 20 years ago2004-08-20 02:32:16 UTC Post #52238
yea they did look really fake but i decided to scrap this idea and try to build a bloodgulch type thing if you wana help chek out my "blood gulch?" post
Posted 20 years ago2004-08-20 08:04:58 UTC Post #52276
You can also draw a heightmap first and then load it into GenSurf. This way you have the terrain and the heightmap which you could use for other purposes (like, say, creating your own textures). This also makes you able to flatten certain parts of your map and you can create certain effects, like ripples, quite easily. :)
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