Posted 20 years ago2004-08-24 23:14:26 UTCPost #53741
use scripted_sentences. go into your valvesound directory and open sentences.txt look through the file and find a sentence that you want like BA_OK1 next in the scripted sentences properties: Sentence name: put the name of the sentence here with ! infront of it Name: put a name here Speaker: The entities name who is speaking it
Posted 20 years ago2004-08-24 23:28:26 UTCPost #53745
I wrote a tutorial that Andy should put out soon about it. How to put custom talking sounds, and cover how to set em up. It should cover all the details, or most of em if i havnt figured it all out..
i suggest both cause it helps alot theonly thing i dont get is how they got the gman to alk from one end to the other cause i tried the same with a scientist but it didnt work