Level changes Created 20 years ago2003-09-08 02:09:56 UTC by Vassy-Black cat Vassy-Black cat

Created 20 years ago2003-09-08 02:09:56 UTC by Vassy-Black cat Vassy-Black cat

Posted 20 years ago2003-09-08 02:09:56 UTC Post #149
Actually my (Vassy's) problem, but I can't be bothered to log out and log in. I'm having problems with trigger_changelevel. For level changes, do info_landmarks have to be in the exact same place? 'cos I've only ever made 1 semi-successful level transition. I had the landmark on the exact same unit, but the changelevels in different places (Not touching the landmark). It worked OK one way but when I went back I got embedded in the wall for some reason, even though it was a very wide level with the landmark in the centre. The reason I suspect the landmark must be in the same place is because whenever it's on a different area, 1 unit even, the level transition fails to work. And what causes me to get embedded in the wall? I know to get transitions to work you must load the map from the console, that's what I did. And I'm not using trigger_transition.
Posted 20 years ago2003-09-08 11:40:45 UTC Post #150
Well, that is the point of the landmark, you know :)
No idea bout the rest, sorry, I'll find out when I start mapping my new MOD!!!!:

Half-Life
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Posted 20 years ago2003-09-08 15:35:19 UTC Post #151
vassy/blackcat, i really cant stay on the net for much longer so i wont be typing much, here:
http://collective.valve-erc.com/index.php?go=level_transitions
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