See-through grates. Created 20 years ago2003-10-04 07:56:32 UTC by Misty Misty

Created 20 years ago2003-10-04 07:56:32 UTC by Misty Misty

Posted 20 years ago2003-10-04 07:56:32 UTC Post #2154
This is probably a silly question but how do you get rid of the "invisible" blue bits of texture in see-through grates and stuff? Thanks :)
Posted 20 years ago2003-10-04 08:08:05 UTC Post #2157
Tie to an entity, e.g. func_wall. Rendermode Solid, Render amount 255. :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-10-04 08:27:59 UTC Post #2159
Thanks! :D
Posted 20 years ago2003-10-04 09:23:31 UTC Post #2162
if you want to be able to shoot through the grate turn it into a func_illusionary > with the same properties >
then surround the func_illusionary in a clip brush*

*its an ordinary brush which is completely covered in the clip texture (clip) its invisible in the game but blocks players
Posted 20 years ago2003-10-05 22:53:46 UTC Post #2228
More info right here : Render Properties
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