question on a certain trigger problem Created 20 years ago2004-10-06 15:57:41 UTC by [DDHLP-C]copper [DDHLP-C]copper

Created 20 years ago2004-10-06 15:57:41 UTC by [DDHLP-C]copper [DDHLP-C]copper

Posted 20 years ago2004-10-06 15:57:41 UTC Post #64533
k I have a room with a func illusionary entrance. when u get into room there is a button, which i want to trigger for an out side door to a teleport. But when I hit that button i want bars to slide down over func illusionary entrance, so as u have to find different way out of romm. but I want that button to also trigger a roof, thats starts to drop down with spikes onit. Which will killu if u dont find the way out of room in time. Can it be done or is that two many things happening at one time?
yors truly copper
:P
Posted 20 years ago2004-10-06 16:04:02 UTC Post #64534
Err, that sounded a bit confusing at first. Try to describe your problem a bit more comprehendable next time, saves us (and finally you) time...

You want to use the multi_manager. Read about it in the Entity Guide on this site: http://cariad.co.za/twhl/entityinfo.php?ent=multi_manager&game=1
Posted 20 years ago2004-10-06 16:25:12 UTC Post #64540
dont worry about multi_managers. they may seem complex at first glance, but read through the tutorial and you'll see its as simple as a,b,K!

(damn you kellogs!)
Posted 20 years ago2004-10-07 06:20:34 UTC Post #64578
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