Hmmmm Created 20 years ago2004-10-13 17:11:49 UTC by Xero Xero

Created 20 years ago2004-10-13 17:11:49 UTC by Xero Xero

Posted 20 years ago2004-10-13 17:11:49 UTC Post #66151
first i should say i am making a map for a friend as a joke. you spawn and fall and die. this is cs btw

well, the problem is when you spawn, you start falling. i want both sides to stand on something. when the freeze time runs out, i want the floor to disappear and they all fall.

i cant find a tut. to help with this

any help in appreciated
Posted 20 years ago2004-10-13 17:14:25 UTC Post #66152
Trigger_auto set the target to the floor and the delay to your freeze time.
Posted 20 years ago2004-10-13 17:17:49 UTC Post #66155
Make the floor a func_wall_toggle with a name the same as the trigger_autos target to make it switch
Posted 20 years ago2004-10-13 17:29:14 UTC Post #66158
thanks for the fast reply.

i tried it but the floor wont disappear.

i made the floor into func_wall and named it floor. the trigger_auto is set to it. but ut wont work. explain word for word! i am stupid
Posted 20 years ago2004-10-13 17:32:14 UTC Post #66159
yea got it thanks fizscy
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