Mirror textures. Created 19 years ago2004-10-17 20:07:31 UTC by Mint Mint

Created 19 years ago2004-10-17 20:07:31 UTC by Mint Mint

Posted 19 years ago2004-10-17 20:07:31 UTC Post #67176
Is there any way to allign/set up a texture so it is mirrored? I have made one brush and applied a texture (texture reads danger) to it, I then coppied the brush and and moved it to the opposite side of the map. The texture appears mirrored. And it seems no matter how I rotate it or play with texture settings it stays mirrored. The problem also seems to stay when I create a new brush and texture it.

|<]side1 side2[>|
|________________________| Appears as it should on side 1.
Posted 19 years ago2004-10-17 20:21:29 UTC Post #67178
Using the texture application tool, select the texture that's giving you trouble. Place a negative value, for instance; -1, in the x scale property. It will flip/mirror the texture.
Posted 19 years ago2004-10-17 20:40:52 UTC Post #67179
Thank you for the help. Much appreciated.
Posted 19 years ago2004-10-18 06:28:15 UTC Post #67246
Or, click the "Face" checkbox, next to "World"
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