Change monsters health? Created 19 years ago2005-01-21 10:26:41 UTC by coldfeet coldfeet

Created 19 years ago2005-01-21 10:26:41 UTC by coldfeet coldfeet

Posted 19 years ago2005-01-21 10:26:41 UTC Post #84807
Can you increase (or decrease) the life of monsters? I want a barney sidekick who doesn't die easily.
Posted 19 years ago2005-01-21 10:31:11 UTC Post #84809
hmm don't know, I know you can decrease his health because I once made an animation sequence of grunts (Reskinned Swat) blowing down a door, and shooting barney, although, barney always kicked there ass.. but too increase it.. don't know, you'd also have to relize that barney will die sometime, so having him as yourside kick throughout your mod may not be that great of an idea...
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Posted 19 years ago2005-01-21 11:40:09 UTC Post #84821
Hmmm. It's probably possible in the code, now that the SDK is released - I googled it a few times, but I couldn't get the hits I wanted. :( My google skills are not leet.

It's not going to be throughout the whole mod, just a certain chapter - I was hoping to give him something like 700 health so he'll at least last a good chunk of the chapter, unless you are very, very stupid.

Can anyone point me in a direction? I checked wavelength, but all the sites nowadays seems to be very HL2 oriented.
Posted 19 years ago2005-01-21 12:12:56 UTC Post #84823
thats only avaible in svencoop ,coldfeet
Posted 19 years ago2005-01-21 12:56:56 UTC Post #84829
you can get that in spirit of half life. google it.
Posted 19 years ago2005-01-21 13:09:01 UTC Post #84839
Saco: Heh yeah, that's where I noticed the "life" readout, and when me and my roommate were playing through the single player story, I noticed all the barneys and scientists only had about 40 - 50 life. Not enough for a formidable sidekick.

Ministeve: Thank you! I've heard much about Spirit of Half-Life. I guess it's time I check it out.
Posted 19 years ago2005-01-21 13:21:51 UTC Post #84849
Wow, I just downloaded Spirit, and I only have one thing to say:

Sex-eh!!
Posted 19 years ago2005-01-21 14:02:05 UTC Post #84863
hahaha, yep you can also have a bullet-time affect too
Clicky:

http://twhl.co.za/mapvault_map.php?id=2504

:P
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