-wadinclude isn't working Created 19 years ago2005-01-29 13:53:40 UTC by Soup Miner Soup Miner

Created 19 years ago2005-01-29 13:53:40 UTC by Soup Miner Soup Miner

Posted 19 years ago2005-01-29 13:53:40 UTC Post #86689
I've done tons of searches and seen that how you use -wadinclude is as such: -wadiunclude wadname.wad Now, I have tried this (in the batch sompiler) and it didn't bind the textures to the map. What am I doing wrong?
Posted 19 years ago2005-01-29 16:05:49 UTC Post #86712
I'm having this problem as well... Don't know why its happenning.
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 19 years ago2005-01-29 18:43:45 UTC Post #86741
Do you add .wad? I'm not sure that you're meant to. It's been awhile though. Try a different version of the tools, maybe something broke it.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-01-29 21:14:20 UTC Post #86783
-wadiuncludewadname.wad
Because you are waddy unincluding it?

Post the text of the batch,
but Seventh is right.. if you are using zhlt253 and above, there is no need for the .wad at the end of the wad file name.
Posted 19 years ago2005-01-29 22:58:59 UTC Post #86822
That was a typo when i posted this message. I was using -wadINCLUDE. And, once again, I figured it out after posting this question. Gah, I need to post thi9ngs when I've given up...
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