HINT Created 19 years ago2005-02-26 11:19:32 UTC by SpaG SpaG

Created 19 years ago2005-02-26 11:19:32 UTC by SpaG SpaG

Posted 19 years ago2005-02-26 11:19:32 UTC Post #93742
I have this problem, when i include zhlt.wad those hint and skip textures somehow mixes with white textures... And it always outputs an error: Mixed face contents...

Suggestions anyone
Posted 19 years ago2005-02-26 21:03:14 UTC Post #93823
What white textures?
Tommy 14 points out that the mixed face error is generated by textures that are found in the materials.txt, that is: textures that make sound.

Since Null and Skip don't make sound, I am guessing that the 'White' textures are in fact listed in the materials.txt and you haven't included the right .wad.
Posted 19 years ago2005-03-04 16:54:39 UTC Post #95055
If you have an object with a special texture (eg ones that start with !, hint, or origin) on one side and a regular texture (or different special texture) on the other sides then you will get a compile error.
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