Sky texture Created 20 years ago2003-11-18 12:48:49 UTC by D4rKM4tcH D4rKM4tcH

Created 20 years ago2003-11-18 12:48:49 UTC by D4rKM4tcH D4rKM4tcH

Posted 20 years ago2003-11-18 12:48:49 UTC Post #5025
When i make a sky texture with photoshop and put it in that folder it still doesnt read any other sky texture .TGA file other than desert anything i can do?
Posted 20 years ago2003-11-18 16:09:17 UTC Post #5034
Specified it in Map->Map Properties?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-19 13:25:57 UTC Post #5097
i had a problem like this, but if you have an environment map named sky then you must have the correct names, i.e. call the bottom face skydn, right hand side called skyrt etc. It seems to be really specific about the names of the images.
Posted 20 years ago2003-11-19 13:39:54 UTC Post #5099
Do any other default skies work?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-20 13:09:41 UTC Post #5163
also, i think you need to have a sky in bmp and pcx types (all saved in the same place), as well as tga (for other drivers, software etc) even if you only want to use openGl
Posted 20 years ago2003-11-20 16:06:00 UTC Post #5189
its a good idea to make the tga and bmp - for campatibility
Posted 20 years ago2003-11-21 12:36:27 UTC Post #5244
no other scenaries will work in my map only desert
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