My new map & some questions Created 20 years ago2003-11-18 20:29:28 UTC by DieH@rd DieH@rd

Created 20 years ago2003-11-18 20:29:28 UTC by DieH@rd DieH@rd

Posted 20 years ago2003-11-18 20:29:28 UTC Post #5061
This is my first map (DREAM1), so don expect big stuff here. I will apreciate all suggestions and bug reports... I will try to upload next version of this map later this week.
Try it please :-)

http://cariad.co.za/twhl/mapvault_map.php?id=359&dl=1

I have few questions:

1. If I add trigger_auto in map, HL crash! WHY? Insted of that I've added trigger_once in starting position of info_player_start. Thats doing the trick...

2. Can env_fade can last longer than 15 sec? Whatever number i add in HOLD TIME box result is same... Always 15 sec. I'v used multimanager to link multiple env_fade to create longer dark...

3. There is a problem with Gman in this map (if you download you will see). I've created gman (monster_generic) and linked tigger_once to start scripted_sequence to move gman across 2 chekpoints. But when i aproach to trigger (NOT ENTER!!!) I see gman standing at chekpoint 2! And if I enter in trigger Gman walk to chekpoint 1 and stays there.... NOTE: I'v followed instructions from tutorials, and all trigers are well done configured. (i think...) I'v done this stuff before, but I dont know why HL is screwing me here....

Thats all. I'm hoping that you will enjoy my map.

And one quote:
"Road to hell is full of good intentions..."
	Bruce Dickinson: Road to hell :) :)
Posted 20 years ago2003-11-19 03:42:00 UTC Post #5068
1. That's always happening to me, I solve it the same way :)
3. Sorry; even Hammer won't open now, let alone HL :x
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-19 04:44:48 UTC Post #5072
And one more thing. Can I upload screenshot file without uploading map file?
Posted 20 years ago2003-11-19 05:06:02 UTC Post #5073
DieH@rd,

Looked great from what I could play. Lost it after walking through the door to the ladder. HL crashed.

Also did you also know you misspelled 2 words in the opening sequence?

Everithing = Everything
Messa = Mesa

I hate pointing it out because I hate myself when other ponit it out.

Good job on it though.
:P
Posted 20 years ago2003-11-19 08:44:17 UTC Post #5077
I dont know why HL is crashing in my map? That didnt hapened to me...
About misspelled words, English is not my native language, and some errors are expected. But that is ok. I will update map this week... :P
Posted 20 years ago2003-11-19 10:25:02 UTC Post #5080
I liked it... good idea, real action... Some problems were the texturing at some places. Like those small lights("Big emergency light" in prefabs) had crosses on them... it didnt look nice. And the Gman didnt do nothing.
But just small errors, make this larger or make a dream2 in xen maybe?(give the player a crowbar, then :D)
Posted 20 years ago2003-11-19 16:57:26 UTC Post #5129
It is OK DieH@rd.

I would misspell any word in any language, including my own. It happens.

Zombie comented on your textures. What I noticed the shelves at the start. They looked like there where one unit into the wall.

All in all it still a good map.
Posted 20 years ago2003-11-20 11:57:49 UTC Post #5159
Thanks guys.
I have worked on dream1, and I expanded quite much. More action, more thrill... He he. Update will be shortly.
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