Try it please
http://cariad.co.za/twhl/mapvault_map.php?id=359&dl=1
I have few questions:
1. If I add trigger_auto in map, HL crash! WHY? Insted of that I've added trigger_once in starting position of info_player_start. Thats doing the trick...
2. Can env_fade can last longer than 15 sec? Whatever number i add in HOLD TIME box result is same... Always 15 sec. I'v used multimanager to link multiple env_fade to create longer dark...
3. There is a problem with Gman in this map (if you download you will see). I've created gman (monster_generic) and linked tigger_once to start scripted_sequence to move gman across 2 chekpoints. But when i aproach to trigger (NOT ENTER!!!) I see gman standing at chekpoint 2! And if I enter in trigger Gman walk to chekpoint 1 and stays there.... NOTE: I'v followed instructions from tutorials, and all trigers are well done configured. (i think...) I'v done this stuff before, but I dont know why HL is screwing me here....
Thats all. I'm hoping that you will enjoy my map.
And one quote:
"Road to hell is full of good intentions..."
Bruce Dickinson: Road to hell :) :)