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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Riverpool
by
Rimrook
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Anti-Gravity
Created
19 years ago
2005-03-23 01:00:38 UTC
by
mustang67
Forums
HL Engine Discussion
View Thread
Created
19 years ago
2005-03-23 01:00:38 UTC
by
mustang67
mustang67
Posted
19 years ago
2005-03-23 01:00:38 UTC
Post #98649
I making a map that has to have low gravity, how do i do this :
mustang67
Unbreakable
Posted
19 years ago
2005-03-23 09:29:17 UTC
Post #98675
Use a func_push set to push you up, with a low push number (maybe 10)
Theres also the func_illusionary, but not sure, I think it has an Anti-Gravity option somewhere in it.
Unbreakable
Windows 7.9 Rating!
Seventh-Monkey
Posted
19 years ago
2005-03-23 09:44:53 UTC
Post #98677
trigger_gravity would be my suggestion.
Initiative ? please.
Seventh-Monkey
Pretty nifty
M_gargantua
Posted
19 years ago
2005-03-23 09:47:19 UTC
Post #98679
a trigger push up works well though. but you need to set it at 800 for no gravity, becasue gravity pulls you down at 800.
or just use trigger_gravity
M_gargantua
Unbreakable
Posted
19 years ago
2005-03-23 10:39:54 UTC
Post #98693
Ahhh.. forgot about that one.
Unbreakable
Windows 7.9 Rating!
ZombieLoffe
Posted
19 years ago
2005-03-23 11:46:04 UTC
Post #98696
Gravity with a negative value should push the player to the roof.
ZombieLoffe
mustang67
Posted
19 years ago
2005-03-23 22:19:59 UTC
Post #98763
i think ill try and find out which works best for this map, thanks for the help
mustang67
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