Seeing the bottoms of Clip walls Created 19 years ago2005-03-26 22:31:49 UTC by Zat_AJ Zat_AJ

Created 19 years ago2005-03-26 22:31:49 UTC by Zat_AJ Zat_AJ

Posted 19 years ago2005-03-26 22:31:49 UTC Post #99272
My problem is that I want to be able to see where the walls are on the floor. But the blue decals that I made don't show up when you play the map. How can I make them show up? Please help!

I have it in the map vault, it's much easyier to see what I mean if you download the map (very small).

http://twhl.co.za/mapvault_map.php?id=2841

There is the link to the map... it's for the Mod Stargate TC (just incase you were gonna ask that)

Thank you for your help.

-Zat_AJ
Posted 19 years ago2005-03-27 06:08:51 UTC Post #99298
I'd guess you're trying to apply custom textures using the decal tool? Don't, use func_illusionaries with rendermode solid and renderamt 255.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-03-27 09:57:20 UTC Post #99332
Did you look at the map? Are you saying I should delete all of those damn decals I made and make a short little func_illusionary that just comes over the floor?
Posted 19 years ago2005-03-27 11:05:21 UTC Post #99353
Ok.. Good news, it works now, thank you. But I want to make a teleporter.

Now my problem is that my teleporter isn't triggering, it's just going without being triggered. I want all of the laser effects to work but the trigger_multiple won't trigger because the trigger_teleport is teleporting without being triggered. I have re-posted it in the map vault.

http://twhl.co.za/mapvault_map.php?id=2841

Thanks
Posted 19 years ago2005-03-27 11:33:36 UTC Post #99381
Have a look at the Delayed Teleportation example map in the 'Vault ? it's by SlayerA.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-03-27 11:34:58 UTC Post #99382
I did... that's what I was trying to do... that's why I made it in the first place... I've been following that totorial.
Posted 19 years ago2005-03-27 12:02:20 UTC Post #99394
Ahhh... wait a seccond. I understand now. I didn't realize that multisprce had to be there. Thanks for your help.
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