compilling errors... Created 19 years ago2005-04-01 21:20:17 UTC by Ash Ash

Created 19 years ago2005-04-01 21:20:17 UTC by Ash Ash

Posted 19 years ago2005-04-01 21:20:17 UTC Post #100713
i get these compiling errors when i try to compile a map for a mod called "the Trenches". Im not using zoners half-life tools or anything...if any1 has any idea, please help me =)

Here is the log file...
** Executing...
** Command: Change Directory
** Parameters: "C:Program FilesValveSteamSteamAppscolinash@mailcity.comhalf-life"

** Executing...
** Command: C:PROGRA~1VALVEH~1toolsqcsg.exe
** Parameters: "c:documents and settingsownerdesktopterraintest"

qcsg.exe v2.8 (Jan 31 2000)
-- qcsg --
entering c:documents and settingsownerdesktopterraintest.map

********** ERROR **********
nummapbrushes == MAX_MAP_BRUSHES

** Executing...
** Command: C:PROGRA~1VALVEH~1toolsqbsp2.exe
** Parameters: "c:documents and settingsownerdesktopterraintest"

qbsp2.exe v2.2 (Dec 28 1998)
-- qbsp2 --

********** ERROR **********
Can't open c:documents and settingsownerdesktopterraintest.p0

** Executing...
** Command: C:PROGRA~1VALVEH~1toolsvis.exe
** Parameters: "c:documents and settingsownerdesktopterraintest"

vis.exe v1.3 (Dec 30 1998)
-- vis --
1 thread(s)

********** ERROR **********
Error opening c:documents and settingsownerdesktopterraintest.bsp: No such file or directory

** Executing...
** Command: C:PROGRA~1VALVEH~1toolsqrad.exe
** Parameters: "c:documents and settingsownerdesktopterraintest"

qrad.exe v 1.5 (Apr 6 2000)
--- Radiosity --
1 threads
[Reading texlights from 'C:PROGRA~1VALVEH~1toolslights.rad']
[1 texlights parsed from 'C:PROGRA~1VALVEH~1toolslights.rad']

********** ERROR **********
Error opening c:documents and settingsownerdesktopterraintest.bsp: No such file or directory

** Executing...
** Command: Copy File
** Parameters: "c:documents and settingsownerdesktopterraintest.bsp" "C:testmapterraintest.bsp"

The command failed. Windows reported the error:
"The system cannot find the file specified."

** Executing...
** Command: Copy File
** Parameters: "c:documents and settingsownerdesktopterraintest.pts" "C:testmapterraintest.pts"

The command failed. Windows reported the error:
"The system cannot find the file specified."

** Executing...
** Command: C:PROGRA~1ValveSteamSTEAMA~1COLINA~1.COMHALF-L~2hl.exe
** Parameters: -game tt +map "terraintest" -dev -console
Posted 19 years ago2005-04-01 21:20:45 UTC Post #100715
sorry for double post
Posted 19 years ago2005-04-02 01:05:27 UTC Post #100754
1. Check the compiler's log!
nummapbrushes == MAX_MAP_BRUSHES
Obviously, that means you have too many brushes in your map.
2. Get new compilers!
qrad.exe v 1.5 (Apr 6 2000)
I don't think I want 5 year old compilers that are designed for Quake. I think the website for the newest compilers is www.zhlt.tk or www.zhlt.info can't remember.
3. Mandatory, but replace your lights.rad with your valve.rad. The lights.rad isn't correct, but the valve.rad is correct.
[1 texlights parsed from 'C:PROGRA~1VALVEH~1toolslights.rad']
See? It only reads 1 of them when there are about over 25!
Posted 19 years ago2005-04-02 01:08:01 UTC Post #100757
I just checked. It's www.zhlt.info which is ZHLT 3.2, the most current ZHLT. Might be buggy though. And why do I see a > near my quote? I thought I didn't type that there...must be the keyboard...I'm on my dad's laptop and the input is all screwed.. :
Posted 19 years ago2005-04-02 05:14:43 UTC Post #100794
</TD></TR<BR>>

That's why.

Ash, I also replied in your accidental other thread, which I will now lock.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-04-02 06:50:45 UTC Post #100820
I already had a chat to you about this on IRC. Just a note to everyone else: Terrain Generators are evil. :P

Just don't use 'em.
AJ AJGlorious Overlord
Posted 19 years ago2005-04-02 20:22:19 UTC Post #100992
Rubbish...
They are God's gift to incompetent lazy mappers ;)

READ THIS FOR COMPILE LOG INFO
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