Hey guys.
I've been workin on this horror map for quite some time now and after doing the biggest build session between test compiles i have yet done, i get an error during RAD.
BuildFacelights:
10%...20%...Malformed face (641) normal @
(-120.00, -325.00, -115.75)
(-120.63, -325.00, -115.75)
(-121.00, -325.00, -115.00)
(-121.00, -325.00, -113.00)
(-120.00, -325.00, -113.00)
Error: Malformed face normal
Description: The texture alignment of a visible face is unusable
Howto Fix: If using Worldcraft, do a check for problems and fix any occurences of 'Texture axis perpindicular to face'
There are no probs in the check for probs bit and i'm stumpt..
help please.