Enemy "Waves" Created 19 years ago2005-04-14 17:49:12 UTC by HeAdCrAb KILLA HeAdCrAb KILLA

Created 19 years ago2005-04-14 17:49:12 UTC by HeAdCrAb KILLA HeAdCrAb KILLA

Posted 19 years ago2005-04-14 17:49:12 UTC Post #104050
How could i fabricate enemies that would come in "waves," like after one wave is killed another one starts up. A good example of this concept is the Sven Co-op map "Invasion." The enemies come in waves.

-HeAdCrAb KILLA
Posted 19 years ago2005-04-14 20:06:30 UTC Post #104061
Use a monster_maker (or monstermaker, don't remember) to create monsters. Then, make a looping multi_manager that targets the wave after x seconds. Not exactly your desired effect, but it's still might do.

How to loop the multi_manager:

1. Give it a name.
2. Turn SmartEdit off.
3. Add a field to target your monstermaker/monster_maker.
4. Target the multi_manager.
5. Go into the flags and check "multithreaded."
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