To many textures running Created 20 years ago2003-11-24 16:28:37 UTC by MiNcE MiNcE

Created 20 years ago2003-11-24 16:28:37 UTC by MiNcE MiNcE

Posted 20 years ago2003-11-24 16:28:37 UTC Post #5551
Hey all, I am having problems with my map running to many textures. It is not a very complex map, i consits of a farily large library (not to full or anything) a copple of hallways, a set of stairs, and a downstairs hall. For some reason (when in the game) my CS comes up in the top left corner, "Short x textures/edges".... stuff like that. What I think this is but not sure, is that my map is seeing the library when it is downstairs... If you know some consel command I could use to look at the textures while in the game, or how to fix this problem, please help... Thankyou...
P.S. My map is not nearly as complicated as some...
Posted 20 years ago2003-11-24 17:27:24 UTC Post #5555
How many wads are you using?
Posted 20 years ago2003-11-24 17:50:21 UTC Post #5557
What do you mean how many wads? the ones that are in the texture otion are cstrike.wad and halflife.wad and one I made, BookShelf.wad those are the three, and Ive only used about 30 to 35 different textures...
Posted 20 years ago2003-11-25 06:17:01 UTC Post #5575
hmm dont ask me ..
Check Tommy's site for problem solving anyway...
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