Water Levels Created 19 years ago2005-04-23 17:10:29 UTC by HeAdCrAb KILLA HeAdCrAb KILLA

Created 19 years ago2005-04-23 17:10:29 UTC by HeAdCrAb KILLA HeAdCrAb KILLA

Posted 19 years ago2005-04-23 17:10:29 UTC Post #105532
How can i make a water level go up or down??? Do I use a func_door, func_plat or something else??? - HeAdCrAb KILLA
Posted 19 years ago2005-04-23 18:13:06 UTC Post #105549
Look in the Example Maps section of the Map Vault, there is a, uh, example.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-04-23 18:34:40 UTC Post #105555
very discriptive.

http://www.twhl.co.za/mapvault_map.php?id=1074

heh, and you made it!
Posted 19 years ago2005-04-24 01:22:31 UTC Post #105576
thanks but I can't get the main point how the rising waterlevel work?
Posted 19 years ago2005-04-24 07:01:52 UTC Post #105603
it can be via a button or a trigger??? Like a map (i dont remember the name...) that i see on a lan house...
Posted 19 years ago2005-04-24 12:49:43 UTC Post #105650
yes but i mean:
how to control the extent of the water rised or lowered?
Posted 19 years ago2005-04-24 13:08:52 UTC Post #105656
Ah, I see. You can't very easily, not without strange fiddling and stuff.
Seventh-Monkey Seventh-MonkeyPretty nifty
You must be logged in to post a response.