G-man talking. [closed] Created 19 years ago2005-04-24 13:15:14 UTC by BrattyLord BrattyLord

Created 19 years ago2005-04-24 13:15:14 UTC by BrattyLord BrattyLord

Posted 19 years ago2005-04-24 13:15:14 UTC Post #105668
How do I get G-man to realistically say my message?

I understand how to format the .wav and everything in that nature, but I want G-man to say my message, while his mouth moves according to the ////\// (Forgot what that was called ;) )

I know this is an easy question, and I have done it before, but it slipped my mind and I forgot how... Plus the map that I had him talking before was in New Problem, which was deleted when my hard-drive went BZZZAPPPP!!!
Posted 19 years ago2005-04-24 13:17:40 UTC Post #105670
scripted_sentences should automatically do it.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2005-04-24 13:18:38 UTC Post #105671
You have to add the sound to your sentences.txt and refer him to the sentence using a scripted_sentece. I think...
Posted 19 years ago2005-04-24 13:19:20 UTC Post #105672
oh, thanks.

Thats the entity I forgot! ;)

I figured it out now...

Thread closed?
Posted 19 years ago2005-04-24 14:02:09 UTC Post #105678
No gman_agent this time, eh? ;)
Seventh-Monkey Seventh-MonkeyPretty nifty
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