Tell me... Created 18 years ago2005-05-10 04:40:21 UTC by gordonfreeman gordonfreeman

Created 18 years ago2005-05-10 04:40:21 UTC by gordonfreeman gordonfreeman

Posted 18 years ago2005-05-10 04:40:21 UTC Post #108703
How to create and set up perfectly the Nihilanth like in HL?
Posted 18 years ago2005-05-10 05:45:14 UTC Post #108708
the nihilant its a entitie monster_nihilant
to use this make a big stage and prepare good the level put the monster in the center et voila.
Posted 18 years ago2005-05-10 08:52:40 UTC Post #108715
Sry, I didn't understand whay you want to know... :confused:
You said all the points yourself... :
Daubster DaubsterVault Dweller
Posted 18 years ago2005-05-10 10:46:44 UTC Post #108737
well, cstrikeman,...! ninilath is shooting things that teleport you to a place. I think gordon freeman wants to know how to make those. Besides, when I just placed a ninilath he didnt attack, he just looked at me! :
Posted 18 years ago2005-05-10 11:28:08 UTC Post #108751
Yes, Mercenary, THAT is the thing I want to know
Posted 18 years ago2005-05-10 16:05:10 UTC Post #108805
I never tried it but can it be possible that the ninilath is coded to teleport the player to any info_teleport_destenation in the map
Posted 18 years ago2005-05-10 16:13:15 UTC Post #108808
Its probably something along the lines of:
Nihilanth was coded to use his teleporters provided that the info_tleport_destinations (with the specific names) exist. I've never actually tried this, but it could easily be found out through decompilation.
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