Cutscenes.. Created 19 years ago2005-07-19 10:11:45 UTC by helious helious

Created 19 years ago2005-07-19 10:11:45 UTC by helious helious

Posted 19 years ago2005-07-19 10:11:45 UTC Post #122033
Hi.. Im looking for at good newbie tut on making cutscenes.. :)
I wan?t to make the screen totalt black, and then fade into the world, text appear on the screen, etc etc..

Hope anyone out there has a good tutorial :)
Posted 19 years ago2005-07-19 10:14:39 UTC Post #122035
clicky

You will find those stuff it this example map! :glad:
Posted 19 years ago2005-07-19 10:15:30 UTC Post #122036
I'm not sure if there is a tutorial,

but I believe that you can do this using simple entities, or try and be creative (Such as using a camera where the player is, and having a black wall slowly dissapear in front of it, then have the camera turned off and you are inside of the player view, then using a simple message for the text).

This site has a great entity guide for HL that was put together by Andy.

I suggest you check it out.
Posted 19 years ago2005-07-19 10:20:45 UTC Post #122038
The fade is made by an env_fade
and the message with a game_text ;)
Posted 19 years ago2005-07-19 10:38:36 UTC Post #122039
Thanks. But i dont lknow how to use these thing. i have no idead how to make the map start with a cutscene, how to make NPCs trigger sounds, how to make any of those things.. :(
Posted 19 years ago2005-07-19 10:41:28 UTC Post #122041
i tjekked the example map. it didnt have a cutscene in the beginning. are there really no "Cutscene" tutorials anywhere? i saw a link here on TWHL to a Cutscene tutorial by Seventh Monkey, but the link was dead..
Posted 19 years ago2005-07-19 11:17:09 UTC Post #122045
In the end after you will push the elevator's button a game_text will apear! :)
Posted 19 years ago2005-07-19 11:19:37 UTC Post #122047
Hehe. Yeah.. But im trying to make a cutscene in the beginning of my map. Heck i dint even know how to control a camera, and stuff like that.. And yes, i read the entity list..
Posted 19 years ago2005-07-19 11:22:22 UTC Post #122048
???? Trigger it with a trigger_auto! :lol: Just write the game_text's name's in the trigger_auto's target value and here you go! :)
Posted 19 years ago2005-07-19 11:23:36 UTC Post #122049
???? Trigger it with a trigger_auto! :lol: Just write the game_text's name's in the trigger_auto's target value and here you go! :)
Posted 19 years ago2005-07-19 11:24:12 UTC Post #122050
is it the same with cameras? cutscenes etc?
Posted 19 years ago2005-07-19 11:29:00 UTC Post #122052
BTW.. When do what you say, nothing happens.. I chekked what i could find.. Noone has a cutscene tutorial? it cant be true.. :S ive seen cutscenes is so many maps..
Posted 19 years ago2005-07-19 13:33:42 UTC Post #122074
You're thinking of my Cutscene Example Map, here.

The thing about cutscenes is that the entities used aren't perculiar to cutscenes. You use ordinary entities as you would elsewhere in a level. I remember finding it rather hard to get the hang of.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-20 02:15:55 UTC Post #122191
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