Help (Again!) Created 19 years ago2005-07-21 08:46:11 UTC by Instant Mix Instant Mix

Created 19 years ago2005-07-21 08:46:11 UTC by Instant Mix Instant Mix

Posted 19 years ago2005-07-21 08:46:11 UTC Post #122439
Well , 5 Mins ago Valve auto restarted itself.Now i Have ZHLT Flags And i Don't Have it!.
?

Second , I Cannot find the part in Human_Grunt Where it Says Inspect Floor ,And how does the Nodes work L(Plz) :cry:
Instant Mix Instant MixTitle commitment issues
Posted 19 years ago2005-07-21 10:38:31 UTC Post #122469
What the hell are you on about?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-21 10:55:23 UTC Post #122474
You just said like 60 things in 4 seconds.
Posted 19 years ago2005-07-21 10:58:47 UTC Post #122475
he's 8 yers old.. don't mind him he likes talking shit
Posted 19 years ago2005-07-21 11:01:59 UTC Post #122476
9 , OK , WHERE IS THE PART WHERE Inspect floor ,'N SHIZA FOR THE monster_human_grunt?
Instant Mix Instant MixTitle commitment issues
Posted 19 years ago2005-07-21 11:05:53 UTC Post #122480
I have no clue what you're saying...
Posted 19 years ago2005-07-21 11:09:12 UTC Post #122482
Right , You cannot make a grunt use Path_Corners ,Right, so you use nodes , but i remember on the Monster_human_grunt enity that there was a bit which had Inspect floor (When using nodes)Andcreep or somthin like that... And don't listen To SpaG , he likes talking Shit!
http://www.albinoblacksheep.com , This should waken a few heads up!
Instant Mix Instant MixTitle commitment issues
Posted 19 years ago2005-07-21 11:10:41 UTC Post #122485
you do drugs?
User posted image
Posted 19 years ago2005-07-21 11:14:12 UTC Post #122487
urr, No , But i do take Caffine (In coca-cola , and pepsi , and Red bull(dinnae drink that))
Instant Mix Instant MixTitle commitment issues
Posted 19 years ago2005-07-21 11:15:46 UTC Post #122489
I think I see what you want.

Use

This: http://twhl.co.za/entityinfo.php?ent=aiscripted_sequence&game=1

or

This: http://twhl.co.za/entityinfo.php?ent=scripted_sequence&game=1

To make your grunts move from point A to point B. With this, you can also make the grunt's do some kind of animation. You can decide which one you want by using the model viewer, and scrolling through them.

Once again, I have almost no clue what you are talking about. I hope this helps.
Posted 19 years ago2005-07-21 11:17:27 UTC Post #122492
Well , thankfully , It DOES :heart: !
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Posted 19 years ago2005-07-21 12:53:50 UTC Post #122506
If you want help in the future, talk sense.
Seventh-Monkey Seventh-MonkeyPretty nifty
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