well i made a map and i wanted to use my own textures, so i used "-nowadtextures" in the csg box. and then the editor said it couldnt find the wads, but when i compile on normall it works fine.
hear is the compile log::
** Executing...
** Command: Change Directory
** Parameters: "d:Program FilesvalveSteamSteamAppsbrowny3counter-strike"
** Executing...
** Command: d:PROGRA~1VALVEH~1toolsHLCSG.exe
** Parameters: "d:program filesvalvesteamsteamappsbrowny3counter-strikecstrikemapstest_testing" -nowadtextures
hlcsg v3.2.1 rel 3.2.1 Final (Apr 3 2005)
Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com
If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.
--- BEGIN hlcsg ---
Command line: d:PROGRA~1VALVEH~1toolsHLCSG.exe "d:program filesvalvesteamsteamappsbrowny3counter-strikecstrikemapstest_testing"-nowadtextures
Entering d:program filesvalvesteamsteamappsbrowny3counter-strikecstrikemapstest_testing.map
Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.45 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.36 seconds)
Warning: Wad file 'documents and settings456 newmy documentshalflife.wad' not found
Warning: Wad file 'documents and settings456 newdesktopnew folder (8)gun.wad' not found
Error: Could not open wad file documents and settings456 newmy documentshalflife.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist
Error: Could not open wad file documents and settings456 newdesktopnew folder (8)gun.wad
--- END hlcsg ---
** Executing...
** Command: d:PROGRA~1VALVEH~1toolshlBSP.exe
** Parameters: "d:program filesvalvesteamsteamappsbrowny3counter-strikecstrikemapstest_testing"
hlbsp v3.2.1 rel 3.2.1 Final (Apr 3 2005)
Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com
If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.
--- BEGIN hlbsp ---
Command line: d:PROGRA~1VALVEH~1toolshlBSP.exe "d:program filesvalvesteamsteamappsbrowny3counter-strikecstrikemapstest_testing"
>> There was a problem compiling the map.
>> Check the file d:program filesvalvesteamsteamappsbrowny3counter-strikecstrikemapstest_testing.log for the cause.
--- END hlbsp ---
** Executing...
** Command: d:PROGRA~1VALVEH~1toolshlVIS.exe
** Parameters: "d:program filesvalvesteamsteamappsbrowny3counter-strikecstrikemapstest_testing"
hlvis v3.2.1 rel 3.2.1 Final (Apr 3 2005)
Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com
If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.
--- BEGIN hlvis ---
Command line: d:PROGRA~1VALVEH~1toolshlVIS.exe "d:program filesvalvesteamsteamappsbrowny3counter-strikecstrikemapstest_testing"
>> There was a problem compiling the map.
>> Check the file d:program filesvalvesteamsteamappsbrowny3counter-strikecstrikemapstest_testing.log for the cause.
--- END hlvis ---
** Executing...
** Command: d:PROGRA~1VALVEH~1toolshlRAD.exe
** Parameters: "d:program filesvalvesteamsteamappsbrowny3counter-strikecstrikemapstest_testing"
hlrad v3.2.1 rel 3.2.1 Final (Apr 3 2005)
Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com
If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.
--- BEGIN hlrad ---
Command line: d:PROGRA~1VALVEH~1toolshlRAD.exe "d:program filesvalvesteamsteamappsbrowny3counter-strikecstrikemapstest_testing"
>> There was a problem compiling the map.
>> Check the file d:program filesvalvesteamsteamappsbrowny3counter-strikecstrikemapstest_testing.log for the cause.
--- END hlrad ---
** Executing...
** Command: Copy File
** Parameters: "d:program filesvalvesteamsteamappsbrowny3counter-strikecstrikemapstest_testing.bsp" "D:Program FilesValveSteamSteamAppsbrowny3counter-strikecstrikemapstest_testing.bsp"
** Executing...
** Command: Copy File
** Parameters: "d:program filesvalvesteamsteamappsbrowny3counter-strikecstrikemapstest_testing.pts" "D:Program FilesValveSteamSteamAppsbrowny3counter-strikecstrikemapstest_testing.pts"
** Executing...
** Command: Copy File
** Parameters: +map "test_testing" -game cstrike -dev -console +deathmatch 1
and actually i cant compile in 'expert' mode at all, i can olny compile in 'normall' mode, or it cant find the wads
help please