Okay I can get it set up to start in the correct orientation, but it won't trigger unless i set a target. However when i set a target, it pans from the correct orientation to that target. Is there any way i can get it to ingnore the target function?
Also, I'm still hugely confused about the brush based entity i set up to trigger the camera. I know that it has to be a trigger_mult, and how to set it up to target the camera, but the timing valuables are funky. How should I set the "time before reset" value so that i can walk back and forth repeatedly between two brush based entities and the cameras will trigger accordingly?