Multisource - Help needed Created 18 years ago2005-10-08 08:27:24 UTC by Darth Duvet Darth Duvet

Created 18 years ago2005-10-08 08:27:24 UTC by Darth Duvet Darth Duvet

Posted 18 years ago2005-10-08 08:27:24 UTC Post #140276
I have downloaded the example map and tried using that, but i still cant get it to work. I want it so that when i press b1,b1, b2 and b3 are disabled until the end of b1's sequence when they are reenabled. could somebody please give me the proper way to program this, rather than a general guide cause i cant make head or tail of them.

sequence i need when b1 is pressed:
disable b1, b2 and b3
explosion
enable b1, b2, b3

cheers
Posted 18 years ago2005-10-08 08:38:27 UTC Post #140280
multi_manager?
Posted 18 years ago2005-10-08 10:03:50 UTC Post #140302
Set target of b1 to a multi-manager named mm1.

In the multi-manager named mm1, click Smartedit.

Click Add and set key to eg_enable1 with value of seconds to disable the buttons.

Click Add and set key to boom (the name of your env_explo).

Create an env_global named eg_enable1. Set "Global State to Set" to btn_disable. Set "Trigger Mode" to Toggle. Set "Initial State" to On. Set flag "Set Initial State."

Create a multisource named ms1. Set "Global Master" to btn_disable.

For each b1, b2 and b3, set "Master" to ms1.

Triggering b1 triggers the mm which disables the buttons and triggers the explosion.

After the delay, the buttons are re-enabled.
Posted 18 years ago2005-10-08 11:28:36 UTC Post #140311
wow. cheers for that, would not have a clue on my own
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