G-max, your last chance Created 18 years ago2005-10-22 09:26:42 UTC by pepper pepper

Created 18 years ago2005-10-22 09:26:42 UTC by pepper pepper

Posted 18 years ago2005-10-24 18:16:05 UTC Post #143442
My first model:
User posted image
Learning on your own is easy. No tutorials neccisary ;D
Luke LukeLuke
Posted 18 years ago2005-10-24 19:47:41 UTC Post #143449
Milkshape?? Gmax is much better!! ;) This model is quite...boring,but it very good if you didn't use any tutorials. I'm to lazy to learn by my self and I'm not going over the time when I learnd how to use hammer by my self. :tired:

But now I can do thing with out those tutorials and I think that if I'll get a drawing of a M16 I could model it. I can see it now, turning a block into editable mech,using cliping and Bevel to make the other parts. :sarcastic:
Posted 18 years ago2005-10-24 19:49:33 UTC Post #143450
Luke, don't ditch blender3D, its is like and Ubber l33t maya with less scripts and automation. not to mention Blender is $0 vs. mayas $4000. so you esentially get a really powerful tool for free.
Posted 18 years ago2005-10-24 21:02:25 UTC Post #143455
But do i need it?
And i can get it whenver i need it.

BTW, i would use gmax if i could figure out how to export to smd or to milkshape.
Luke LukeLuke
Posted 18 years ago2005-10-25 03:18:55 UTC Post #143480
Luke: That model has like dozens of backfaces.
Posted 18 years ago2005-10-25 03:54:14 UTC Post #143484
Yeah (ones facing the wrong way, that is).
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-10-25 08:02:51 UTC Post #143563
Very good for a first model luke! Practice makes perfect, if a face looks black then select it and press ctr+shift+f. It will turn the face the rigth way so it will be showed in-game.
Posted 18 years ago2005-10-25 16:25:22 UTC Post #143717
ahh, ok.

And thanks for the positive critisicm :)
Luke LukeLuke
Posted 18 years ago2005-10-26 09:19:51 UTC Post #143804
Really, it's not much different from my first weapon.
Posted 18 years ago2005-10-26 15:04:44 UTC Post #143855
And i see how good you are, so ill get working on my skills :)
Luke LukeLuke
Posted 18 years ago2005-10-26 15:53:12 UTC Post #143860
I really don't care how good is any one of you two! ;) I only want to know how to model and to be good with it! :)
Posted 18 years ago2005-10-26 15:57:58 UTC Post #143865
Just as with mapping, practice a lot! the best part is that the techniques you learn are common in most of not all modeling programs.
Posted 18 years ago2005-10-26 16:33:26 UTC Post #143870
This time I learn how to model alot quicker then I learned how to map! :)
Although I must confess it's harder. In hammer it's so easy to make nice objects and shapes while in Gmax it's harder. :roll:

Edit:
Shy did they add that teapot to the creation menu? It's a waste.
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